Versions:

  • 3.30.0
  • 3.29.1
  • 3.27.0
  • 3.26.1
  • 3.25.5
  • 3.25.4
  • 3.25.3
  • 3.25.1
  • 3.24.0
  • 3.23.0
  • 3.22.4
  • 3.22.3
  • 3.22.1
  • 3.21.2
  • 3.21.1
  • 3.20.2
  • 3.20.1
  • 3.20.0
  • 3.19.1
  • 3.18.0

modV is a modular audio-visual environment written in JavaScript that lets performers, VJs, and interactive artists build real-time visuals from live or pre-recorded sound. Conceived by the open-source collective vcync, the software treats every visual element as a pluggable module, so users can layer oscillators, shaders, WebGL geometries, MIDI controllers, and DMX lighting fixtures into one synchronized canvas. The current stable release, 3.30.0, arrives as the twentieth public iteration since the project began, refining its frame-precise audio analysis, expanding the repository of stock effects to more than one hundred, and adding a headless mode that allows the engine to run on Raspberry Pi or inside Docker for permanent installations. Typical deployments range from club projections and festival LED walls to museum exhibits and virtual-stream overlays; because every parameter can be scripted or mapped to OSC, Ableton Link, or WebSocket messages, designers frequently embed modV into larger show-control networks or pair it with Ableton Live for tempo-locked generative backdrops. The interface itself is browser-based, so the performer can edit patches from a laptop, tablet, or even a phone while the rendering node stays hidden backstage. vcync ships the application under the MIT license, and the executable bundles the latest Chromium runtime, eliminating local web-server setup for Windows users. modV is available for free on get.nero.com, with downloads provided via trusted Windows package sources such as winget, always delivering the latest version, and supporting batch installation of multiple applications.

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